Goods Factories
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“How can we produce more Goods?”
Goods Factories is one of the Ideas in Frostpunk 2. Each option unlocks an additional building for the Industrial District: a Goods Factory that is focused on producing Goods.
Adaptation Variant[edit | edit source]
Goods Factories | |
---|---|
Idea info | |
Zeitgeist | Adaptation |
Idea Unlocks | Advanced Goods Factories |
Idea Cost | 50 Heatstamps |
Research Base Duration | xx |
Idea unlocks | |
Refurbishing Goods Factory |
The Refurbishing Goods Factory is the Adaptation variant of Goods Factories Research. It requires more Workforce than the Progress variant, but consumes less Materials and Heat. It also causes the Disease problem.
The following Communities and Factions can develop the Refurbishing Goods Factory as an Adaptation Goods Factories Idea:
Progress Variant[edit | edit source]
Goods Factories | |
---|---|
Idea info | |
Zeitgeist | Progress |
Idea Unlocks | Advanced Goods Factories |
Idea Cost | 50 Heatstamps |
Research Base Duration | xx |
Idea unlocks | |
Calibrated Goods Factory |
The Calibrated Goods Factory is the Progress variant of Goods Factories Research. It requires more Materials and Heat than Progress variant, but consumes less Workforce. It also causes the Squalor problem.
The following Communities and Factions can develop the Calibrated Goods Factory as an Adaptation Goods Factories Idea: