Frostpunk 2 Wiki and Guides
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Temperature

From Frostpunk 2 Wiki and Guides

Temperature is a gameplay concept in Frostpunk 2 that interacts with the weather. Lower temperature increases the Heat.pngHeat demands of the city.

Temperature changes can be viewed in the top right of the game window. Typically, -20 is the standard temperature. Temperature changes tend to occur in batches of 20 weeks.

Getting Ready for Temperature Changes[edit | edit source]

To be ready for Temperature changes, keep an eye on the Weather Timeline located in the top-right of your screen.

Temperature changes are represented by thermometer icons. When hovering over them, they show whn (in Week timestamps) the change will happen:

  • When Temperature drops, Heat.pngHeat Demand increases in Districts that demand Heat.
  • When Temperature rises, Heat.pngHeat Demand decreases in Districts that demand Heat.

Stockpile Fuel (like Coal.pngCoal or Oil.pngOil) in Depot.pngDepots to be ready for temperature changes. Otherwise the Cold.pngCold may increase Disease.pngDisease and eventually lead to deaths among your citizens.

Besides the Temperature changes, be aware of Whiteouts. Those are weather anomalies that introduce severe and punishing conditions. They are represented by wind icons on the Weather Timeline.

Whiteouts in Frostpunk 2[edit | edit source]

From time-to-time Whiteout will come to the Frostland.pngFrostland Region and will move towards the player City. Whiteouts are dangerous Frostpunk 2 weather anomalies.

Unlike the temperature changes that affect the entire frostland, Whiteouts move with the winds and only affect location directly below them. Whiteouts make Outposts inoperable (disabling them), and Territories unexplorable.

Moreover, Whiteouts bring various hazards that will severely affect different aspects of the City's economy that last as long as the storm is over the City. They can affect your Food.pngFood and Materials.pngMaterials, increase Demand of various Resources, or decrease Temperature even more.

All the expedition that will happen to be on a Whiteout's way will be cancelled, doesn't matter if it's an ongoing Territory exploration or a group of explorers heading over the map.

It's advised to always be prepared for Whiteouts, as they can affect your City to a degree from which it will be very difficult to recover.

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