Weather-Adjusted Shifts
From Frostpunk 2 Wiki and Guides
USEFUL PAGES
List of Synergy and Conflicting Events
FP2 Guides
Factions list
Weather-Adjusted Shifts | |
---|---|
Law info | |
Zeitgeist | Adaptation |
Idea Required | Worker Shifts |
Weather-Adjusted Shifts Modifiers | |
Heat Demand | Slightly Decreased |
Disease | Slightly Decreased |
Resource Production Efficiency | Slightly Decreased |
Communities and Factions Support | |
Foragers | |
Icebloods |
“To protect worker health, workplaces must adapt working hours to the weather conditions.”
~ Ingame description
Weather-Adjusted Shifts is a Survival Law that will improve working conditions at a cost of lower production efficiency.
Heat demand in the City will be lowered by 5%.
It will lower the final output of the production districts and buildings by 10%.
When trying to pass the law Foragers and Icebloods will most likely to vote for it, while Machinists and Technocrats will vote against it.