Worker Shifts
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“How can we optimize working hours?”
Worker Shifts is one of the Idea Research in Frostpunk 2. Each version unlocks a policy option for the Working Shifts Law that optimize the workplaces for lower Workforce requirements or lowering the Heat demand across the City.
Adaptation Worker Shifts Variant[edit | edit source]
Weather-Adjusted Shifts | |
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Idea info | |
Zeitgeist | Adaptation |
Idea Unlocks | Waste Heat Conversion |
Idea Cost | 50 Heatstamps |
Idea unlocks | |
Weather-Adjusted Shifts |
Adaptation variant of Worker Shifts Idea Research unlocks Weather-Adjusted Shifts Law. It slightly decreases Heat demand and Disease in the City at the cost of Slightly Decreased Resource Production Efficiency.
Following Communities and Factions can develop Adaptation Worker Shifts Idea:
Progress Worker Shifts Variant[edit | edit source]
Machine-Adjusted Shifts | |
---|---|
Idea info | |
Zeitgeist | Progress |
Idea Unlocks | Waste Heat Conversion |
Idea Cost | 50 Heatstamps |
Idea unlocks | |
Machine-Adjusted Shifts |
Progress variant of Worker Shifts Idea Research unlocks Machine-Adjusted Shifts Law. It slightly decreases Workforce requirement, but marginally increase Squalor.
Following Communities and Factions can develop Neutral Worker Shifts Idea: