Frostpunk 2 Wiki and Guides
Do you have what it takes to survive?

Worker Shifts

From Frostpunk 2 Wiki and Guides
Worker Shifts in the Idea Tree

How can we optimize working hours?

Worker Shifts is one of the Idea Tree Icon.pngIdea Research in Frostpunk 2. Each version unlocks a policy option for the Working Shifts Council Icon.pngLaw that optimize the workplaces for lower Workforce.pngWorkforce requirements or lowering the Heat.pngHeat demand across the City.

Adaptation Worker Shifts Variant[edit | edit source]

Weather-Adjusted Shifts
Worker Shifts.png
Idea info
Zeitgeist Adaptation.png Adaptation
Idea Unlocks Heat.png Waste Heat Conversion
Idea Cost 50 Heatstamps.png Heatstamps
Idea unlocks
NoIcon.png Weather-Adjusted Shifts

Adaptation variant of Worker Shifts Idea Research unlocks Weather-Adjusted Shifts Law. It slightly decreases Heat.pngHeat demand and Disease.pngDisease in the City at the cost of Slightly Decreased Resource Production Efficiency.

Following Factions.pngCommunities and Factions can develop Adaptation Worker Shifts Idea:


Progress Worker Shifts Variant[edit | edit source]

Machine-Adjusted Shifts
Worker Shifts.png
Idea info
Zeitgeist Progress.png Progress
Idea Unlocks Heat.png Waste Heat Conversion
Idea Cost 50 Heatstamps.png Heatstamps
Idea unlocks
NoIcon.png Machine-Adjusted Shifts

Progress variant of Worker Shifts Idea Research unlocks Machine-Adjusted Shifts Law. It slightly decreases Workforce.pngWorkforce requirement, but marginally increase Squalor.pngSqualor.

Following Factions.pngCommunities and Factions can develop Neutral Worker Shifts Idea:

×
Cookies help us deliver our services. By using our services, you agree to our use of cookies.