New Work Model
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List of Synergy and Conflicting Events
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Factions list
“How can we redefine the role of workers to best fit our reality?”
New Work Model is one of the Idea Research in Frostpunk 2. It unlocks Work Model Law that significantly affects the Workforce Requirement in the city or
Adaptation New Work Model Variant[edit | edit source]
Apex Workers | |
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Idea info | |
Zeitgeist | Adaptation |
Idea Required | Waste Heat Conversion |
Idea Cost | 0 Heatstamps |
Idea unlocks | |
Apex Workers |
Adaptation variant of New Work Model Idea Research unlocks Extreme Apex Workers Law. It increases Resource Production Efficiency and decreases Heat demand.
Following Communities and Factions can develop Adaptation New Work Model Idea:
Developing Apex Workers Idea will cause several events throughout the City:
Progress New Work Model Variant[edit | edit source]
Machine Attendants | |
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Idea info | |
Zeitgeist | Progress |
Idea Required | Waste Heat Conversion |
Idea Cost | 0 Heatstamps |
Idea unlocks | |
Machine Attendants |
Progress variant of New Work Model Idea Research unlocks Extreme Machine Attendants Law. It decreases Workforce requirement in the City.
Following Communities and Factions can develop Neutral New Work Model Idea: