Squalor
USEFUL PAGES
List of Synergy and Conflicting Events
FP2 Guides
Factions list
Squalor is one of the Problems in Frostpunk 2.
Squalor means that your citizens have to endure polluted air and overwhelming dirt and filth in the City.
Squalor raises when there are not enough Materials to meet the Demand for the maintenance of the City.
Additionally Generator and various Buildings emit toxic fumes, polluting the City further.
High Squalor increases Disease, Tension. It also decreases Population Growth.
Squalor also causes recurring events that damage random Districts, which is indicated by the district's Wear. When Wear reaches its maximum limit, the target district turns off due to a malfunction. To make the district functional again, the player needs to Repair it, an operation that costs Heatnotes.
Ways to get Squalor[edit source]
Full list of items that produce Squalor as their Outputs (press Expand).
Icon | Squalor | |
---|---|---|
Waste Repurposing Facility | Extremely Decreased | |
Pyrolytic Charcoal Plant | Increased | |
Mechanised Sawmill | Increased Significantly | |
Grinding Coal Mine | Increased | |
Crucible Ironworks | Increased | |
Chemical Hothouse | Increased Slightly | |
Catalyst Drum Hothouse | Increased | |
Calibrated Goods Factory | Increased Slightly | |
Buzzblade Woodworks | Increased Slightly | |
Blasting Coal Mine | Increased Significantly | |
Blast Steel Foundry | Increased | |
Automated Goods Factory | Increased Marginally |